About
I’m a 21 year old studying Game Art at De Montfort University. My main focus is Technical Art, but thanks to my art background I am also proficient in 3D software and the 3D development pipeline.
- Engines: Unreal Engine 4 / Unity
- Programming Languages: Python, MAXScript, Blueprints
- Modeling: 3DSMax, zBrush
- Texturing: Photoshop / Substance Painter / Substance Designer
- Real-time rendering: Marmoset Toolbag / Unreal Engine 4